THE PLAN The “Disruption Tolerant Network” (DTN) protocol is the foundation of the coming interplanetary internet. A DTN network assumes that at any moment something may go terribly wrong, whereas a traditional network assumes a connection is always available. We are going to build our own DTN using arduinos, mesh networking radios, and an open source implementation of the “bundle protocol”. THE TOOLS: Wireframes, Node.js, D3, Balsamiq, javascript

This project is solving the Bring the Internet to Deep Space Exploration challenge.


We are building the front end driver and control mechanisms for the Proximity Engine. The Proximity Driver will allow a terrestrial user to control the behavior of the DTN. For example, in the case of a solar storm an earthbased user could shut down part of the network to avoid delays. Ordinarily a DTN would self-heal, however this pre-emptive capability would provide time savings. The visualizations provide information on network performance that would be valuable for application layer experiments. Data tables provide needed details for stats on particular nodes and the network as a whole which would also be useful for improving network performance

This project has not yet submitted a Source Code/Project URL

Project Information

License: GNU Library or "Lesser" General Public License version 3.0 (LGPL-3.0)



  • Tiby Kantrowitz
  • Nitya Narasimhan
  • Asher Meltzer
  • Christopher Koelsch
  • Gina Maini
  • Candida Haynes