This challenge is a conceptual design for a national CubeSat competition. Ideally any other region should be able to adapt this competition design to fit their needs. Basically the idea is to outline the shape or structure for a student based nanosatellite design competition using the CubeSat standard. This concept document is a response based on experiences gained while participating in existing nanosatellite design competitions


Objectives of the C2

  1. To incubate space curriculum development within Canada’s educational system at the university and college levels. Ideally, as the process is refined and the output of the competition advances, the difficulty of development should be pushed down to the high school level.

  2. To promote the topic of space exploration within the wider community.

  3. To inspire future students to participate in Science, Technology, Engineering and Math education and/or careers.

  4. To incubate repeated cadres of students that have space relevant design, manufacture, delivery, management, and innovation and other marketable skills.

  5. To enable with wider global community to develop space exploration systems by publishing the competition results/designs/data as open source hardware and/or software.

  6. To use game concepts to improve student engagement/success and enable project management. Gantt charts replaced with Gaming!

Project Information

License: GNU General Public License version 3.0 (GPL-3.0)

Source Code/Project URL:


Designing a CubeSat Challenge Wiki -
Concept Slide Show -
Phone GUI Game replacing Gantt Charts -
More Detailed Video -


  • Ahmad Byagowi
  • Greg Linton