age-of-asteroidsAsteroids are all around. Thousands of tons of valuable minerals each circle the Sun -- some zooming right through our neighborhood. With that fabulous opportunity, however, lurks the catastrophic danger of an impact. It's happened before. In "Age of Asteroids" you lead a project to discover, survey, mine, and (when necessary) deflect asteroids throughout the inner solar system. You must develop and advance the required technology and infrastructure using the profits from your mining efforts.
This project is solving the Asteroid Prospector challenge. Description
UNABLE TO COMPLETE PRESENTABLE CODE IN TIME. THERE IS NOTHING TO JUDGE -- I APOLOGIZE
This project intends to make a game in the style of Age of Empires, where the player places buildings and other structures to create and upgrade an initial space center, eventually creating new space centers on, or in orbit of other bodies (e.g., low Earth orbit, the Moon, lunar orbit, Mars, etc.)
The player will launch various types of spacecraft to various asteroids to survey them for their mineral composition, then extract the resources, and return them to a space center.
Occasionally, an asteroid will be discovered on a trajectory that will impact Earth (or another body, such as the Moon). The player will have to determine the best use of available technology to alter the asteroid's trajectory.
The intent of the game, in addition to (hopefully) being fun, will be to educate players about: * current and near-future technologies * the value of asteroid exploration, and space exploration in general * the potential danger of an asteroid impact
The game will be created using the free version of Unity3D. All assets (music, sound, graphics, 3d models, etc.) will be free or open source.
License: Open Software License 3.0 (OSL-3.0)
A spaceport. - http://pic.twitter.com/jZpVPvw3oS
Rocket launch! - https://twitter.com/eschoell/status/455149568607285248/photo/1